AI Insights · Timothy · July 2024
Top 5 Real-Time Strategy Apps on Android in Poland - Q2 2024
Explore the performance of the top Real-Time Strategy apps on Android in Poland during Q2 2024, including downloads, revenue, and active user trends.
During the second quarter of 2024, the top Real-Time Strategy apps on the Android platform in Poland showcased varied performance trends in terms of downloads, revenue, and weekly active users. The data, provided by Sensor Tower, offers a comprehensive view of the market dynamics.
Tower War - Tactical Conquest exhibited a notable increase in revenue, starting the quarter at approximately $653 and peaking at around $1.7K in the first week of June. Downloads saw a significant rise in mid-April, reaching about 18.3K, but gradually tapered off to around 9.7K by the end of June. The game's weekly active users peaked at approximately 54.6K in late April before experiencing a steady decline, ending the quarter at about 43.3K.
Mob Control from VOODOO saw fluctuations in revenue, with the highest weekly earnings being around $2K in mid-April. Downloads experienced a downward trend initially, falling to about 4.4K in mid-May, but recovered to approximately 11.3K by the end of June. The game's weekly active users followed a similar pattern, starting at around 30.9K and dipping to 17.1K in mid-May, before rebounding to roughly 28.6K by the quarter's end.
We Are Warriors! demonstrated consistent revenue throughout the quarter, averaging around $1.5K per week with minor fluctuations. Downloads showed a significant spike in the last week of June, reaching approximately 9K. The weekly active users for the game were relatively stable, with a noticeable increase towards the end of the quarter, peaking at about 58.2K.
Clash Royale from Supercell maintained a strong revenue stream, peaking at around $16.9K in early June. The app's downloads were relatively stable, averaging around 4K per week. Weekly active users saw a peak of approximately 743.6K in late April, with some fluctuations, ending the quarter at about 587.8K.
Stick War: Legacy by Max Games Studios had modest revenue figures, peaking at around $160 in mid-May. Downloads remained consistent throughout the quarter, averaging around 2.3K per week. Weekly active users also displayed stability, maintaining an average of approximately 8.2K, with a slight increase towards the end of the quarter, reaching about 8.6K.
For more detailed insights and data, visit Sensor Tower.